Deadwood Deacon

The J Bar S Saloon at High Noon
Meet Jasper Smudge

July 10, 1876 – Monday

Beau, John and Connor continue toward Sturgis, arriving at 12 noon.

Meet Jasper at the J Bar S Saloon.

Head to Kisslingers at 1:00 P.M. Explains what the items are and buys them.

Bounties -
Stephen Salvato – wanted for breaking out of jail, $50 reward.

Bennie Mayo – wanted for murder of William Villarreal, $100 reward.

William R. Dickerson – wanted for horse theft, $50 reward.

Talk with sheriff’s deputy about the three bounties. Find out that Bennie lives about a mile out of town.

Head out to the trail to Bennie’s place, at 4:25 P.M. in the evening.

Bennie notices Beau in the trees as he spies on Bennie’s house.

The posse pretends that Jasper’s ox has lost a shoe and get allowed to stay the night at Bennie’s place. Connor and John allowed to stay inside, Beau and Jasper stay out side.

The plan is to have Connor throw a blanket at Bennie to distract him.

Jasper intermediates Bennie into freezing and disarms him to capture him. Jasper ties him up and then reshoes the ox. The posse heads back to town.

Ransack Bennie’s place, take lantern, pots and pans, food and weapons. Return to Sturgis, turn Bennie over to the sheriff’s deputy.

Ben, Patrick, Mike R, Zachariah get 3 fate points.

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Zombies at High Noon
Meet Connor O'Rourke

Connor O’Rourke shows up at the shack and Beau and John let him in.

A storm approaches about an hour later.

Steampunk zombies approach the cabin. Connor shoots 1 in the head but notices it does little damage to the creature.

Beau shoots 1 in the chest which seems to do more damage.

John shoots 1 in the leg, which while slowing it down, doesn’t seem to affect it much.

Posse continues to fight the zombies.

Connor throws have of the Ghost Rock he is carrying through the window.

Beau and John work together and John casts a ward on the front wall of the shack.

Group finally defeats the zombies. Connor retrieves his horse and scavenges $96 worth of parts from the zombies.

The rest of the night passes uneventfully.

July 7th, 1876 – Friday

Beau navigates the posse back to Deadwood. They collect the bounty on Ignatz.

Connor goes to the preacher to ask about a zombie body that he has brought with him. Then he goes to the undertaker to get drawings made of the body. The undertaker sends him to Fly’s Photographic Studio, who makes the draws he’s asking for.

While speaking with Fly, he tells Connor about a weird scientist, Professor Julian Kisslinger, who lives in Sturgis. Connor pays Fly $2 for the drawings.

Spoke with James J. Clemens a wizard living in Deadwood and found out the following facts about supernatural creatures.

  • Werewolf – silver only thing that damages them.
  • Vampire – blessed wooden stake only way to kill them.
  • Demons – cold iron only thing that damages them.
  • Wendigo – iron, steel and silver are the only things that damage them.
  • Ghost – salt and iron will dissipate them temporarily, salting and burning the remains destroys them.
  • Voodoo Zombies – salt in the mouth is the only way to destroy them, but burning works sometimes also.
  • Plague Zombies – head shot is the only way to destroy them.

July 8th, 1876 – Saturday

Posse heads for Sturgis. Around noon they happen upon a pair of ruined wagons, 6 horses are nearby, 2 men are on the horses, 4 men scavenging the wagons.

Posse searches the area nearby, find the remains of a golem and lots of tracks. Follow the tracks away from the road. After following the trail for 5 1/2 hours, camp for the night.

July 9th, 1876 – Sunday

They follow the tracks to a cave in the mountains. They enter the cave.

Beau makes 7 torches, they light them and enter the cave. They head down the right tunnel.

After traveling 100 yards, they enter a really large cavern. There is a ramp that heads down to the left. Reach the cavern floor.

After traveling 150 yards around the edge of the large cavern, it begins to curve to the right. After traveling another 90 yards, they begin to head straight again. After traveling another 130 yards, reach another ramp heading up.

John throws a torch into the center of the cavern, the floor is lower, forming a shallow pit, which is has a number of animal skeletons in it.

The posse heads up the ramp. Goes up 50 feet and at the top, there is another tunnel in the side of the cave wall. 50 feet into the tunnel is a set of double iron bound wooden doors.

John checks the door for traps, finds none. They find out that this is a vampire lair. They leave quickly back the way they came.

Spend the night at the wagon attack area.

Ben, Patrick and Zachariah get 3 fate points

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The New Posse at High Noon
Bounty Hunters

While turning in Ben Finger, the posse sees a wanted poster for Papa Mamba, $250. He is wanted alive for dealing in the dark arts and killing prospectors.

Head to Vassily’s General Store to find out about the robbery. It is owned by Vassily Bogomolov.

The posse heads west looking for Ignatz Lemming. Start following a stream to find the prospector camp he should be at.

Run into Simon Lewerenz, a German prospector, who is a few miles from town.

Run into Jaylen Rakes, Lyall Rollins, Randy Moses, Bryan Kidd, Alex Harbin, Brady Burdick, some American prospectors who are working a claim 10 miles to the west of Deadwood.

Continue 5 more miles west to the Lemming homestead. A cabin sits on a rise above the stream with prospecting equipment down by the stream. Cabin is somewhat run down.

Around 2 P.M., some kids come out of the cabin and start playing. 10 minutes later they call out for their father.

The posse captures Ignatz with little incident and takes him back toward Deadwood.

Heading back to town, Beau gets lost. At night fall, the posse run across a shack and bed down for the night.

Beau heads back along the way they came to hide their trail.

John attempts to ward the door but fails.

Ben and Patrick get 3 fate points.

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Deadwood South Dakota at High Noon
We're The New Guys

July 6th, 1876 – Thursday

John Ruger and Beau arrive in Deadwood at high noon. John has 3 wanted posters, Touch the Clouds, Grunt the Orc and Ben Wade. They head into the Stockman Saloon and order lunch and a whiskey.

Hear about what has been happening in the area.

Head over to the church to find out what had happened there with the windows being shot out. A pair of workers are repairing one of the windows. The new preacher explains that a supernatural creature shot out all of the windows and now they’re being repaired.

Find a bounty for Ben “Sticky” Arnett Finger, $20 wanted alive. He is wanted because he jumped Sylas Gibson’s claim. He is know to hang out with Whistle Berries.

Bounty for Ignatz Marshal Lemming, $50 for robbing the general store.

They catch Ben Finger and get paid the $20.

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Vampires Will Be The Death Of You!

July 5th 1876 – Wednesday

Begin to explore the vampire lair. They find and set off a trap that fills the room with water, but manage to break out of the room and turn off the trap.

Run into a group of wolves that inhabit the lair.

Fight with some human thralls which take care of the vampires.

Run into the vampires and begin a firefight. Manage to take down a few of the vampires, before the fight begins to go in the favor of the vampires. Grunt sets off all of the dynamite he is carrying, killing all the members of the posse accept Slade, who manages to survive the massive explosion and cave-in.

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Now We're Desperadoes

While in a saloon, the posse gets into a fight with some of Bed Wade’s gang members. The local town marshal and deputies show up, the posse kills them and the gang members. One member of the gang is a demon who manages to escape.

Break into undertakers and Grunt leaves $10.50 to bury the bodies. Trace leaves $5.00 to fix the window and door that they damaged breaking in. They load the bodies into the hearse and then head back to the undertakers.

Gavri-el leaves the posse as he can’t condone the slaughter that the posse seems to have no problem doing.

Jim, Trace and Grunt get 4 soiled doves for the night at the marshal’s office.

June 19th 1876 – Monday

Head to undertakers and Trace pays to bury the bodies.

Head to the general store to buy dynamite. Grunt buys 10 sticks, everyone stocks up on trail rations, they get 50 days worth.

Head to the bar and give the owner extra money to pay for the damage from the fight the night before.

Go to a different saloon to eat breakfast since the one were the fight took place was closed for business.

At 8:00 the posse heads to the stage depot to accompany the money wagon. Were informed that due to the fight last night, the wagon left 1 hour earlier.

At 9:30 the posse catches up with the wagon. They are told that their services are no longer needed. This was because of the fight the night before. They are told that they’ll need to get any pay that they are owed from the clerk at the depot.

They continue on to Rapid City, beating the wagon there.

They continue through town and on the outskirts of town, run into ‘catwoman’, she joins the posse.

June 20th, 1876 – Tuesday

The posse ambushes the money wagon and during the firefight, kill all of the occupants. The posse suffers 1 casualty, the ‘catwoman’ manages to get into the back of the money wagon after one of Professor Hurdenflington’s lightning grenades sets off all of the ammo for the Gatling gun. That acrobatic move ends her life as she is torn to pieces by all of the flying lead. The Gatling gun is complete destroyed as well.

The payroll contains $5,000, which the posse takes after managing to break into the wagon.

They head west toward Deadwood after hiding the money wagon in the wild.

Sell the gear in Deadwood, get rooms till the 28th, bathing and liquor and supplies.

Get soiled doves each night.

On the first night, Grunt plays in a game of cards.

June 21st, 1876 – Wednesday

William H. Benny joins the posse.

Posse does very little over the next few days, waiting for Grunt’s vest to come in and not wanting to attract undo attention.

June 28th, 1876 – Wednesday

Grunt gets his vest from Pierre’s.

July 1st, 1876 – Saturday

Posse rides out for a place they have heard about called Draghi Resto. Supposed to be a place where outlaws hang out.

July 2nd, 1876 – Sunday

Arrive at Sturgis, head to a saloon.

In the saloon, two soiled doves join the posse. During the night, one of the soiled doves, an Orc woman, tries to steal some of Grunts money.

July 3rd, 1876 – Monday

The posse rides out of Sturgis and come back to town that evening.

Encounter the Orc soiled dove in the saloon. During the encounter, have a firefight in the saloon. They leave Sturgis right after the firefight.

July 4th, 1876 – Tuesday

Continue to ride toward Draghi Resto. Don’t really know where it is located, just have a general direction.

During their search, they run across an old trail, which they follow up into the mountains. Find a cave system in the mountains. They begin exploring the cave and find a really large cavern, which has lots of bugs crawling on the floor.

Spend the night near the entrance of the caves and at daybreak, a large number of vampire bats attack the posse as they are returning to roost. The posse manage to drive off the bats.

They continue to search the cave system and find a vampire lair!

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Professor Hurdenflington Hurblenburf

June 13, 1876

In the morning, the posse gets up for breakfast.

Grunt, Jim and Professor Hurdenflington go to the sheriff’s office to look at wanted posters.

Trace goes to general store and trades in Ghost Rock then buys a $1 worth of penny candy, 1 snow globe and a music box.

Grunt, Jim and Professor Hurdenflington go to the stable and talk to the stable boy about Ben Wade, then tell him to get their horses ready.

Trace goes to a saloon, sits at one of the tables, plays with his snow globe and music box. The rest of the posse joins him.

Professor Hurdenflington gives Grunt, Jim and Trace each 1 illusion potion.

Head out to the stables to leave town. Head east toward Rapid City.

Grunt and Jim go to saloon. Trace and Slade go to the stage depot. Trace asks about the Southern Pacific money stage. Grunt asks the bartender about Southern Pacific money stage.

Grunt, Jim and Professor Hurdenflington head to the general store, after which they return to the saloon.

Professor Hurdenflington sees two men sitting in the corner of the saloon and decides to approach them. One man dressed all in black tells him to go away.

Campos & Jorgensen, join Charlie and Black.

Grunt draws on Black, but Trace grabs Grunts gun and holsters it. Then offers whiskey to the men in the corner.

After 2 hours the group in the corner leaves. The posse follows them outside. The group heads out of town on their horses.

June 14, 1876 – Wednesday

Trace goes to the stage depot and talks with the supervisor.

Grunt, Jim and Professor Hurdenflington go to the sheriff’s office and talk to the deputy about the Southern Pacific stage robberies.

Stage arrives on time at depot. 4 passengers are on it, 2 get off and the other 2 continue on to Deadwood.

June 15, 1876 – Thursday

Stage leaves at 8 A.M. Gavri-el is on the stage. The posse follows the stage at a distance, keeping the stage in sight.

Halfway between Rapid City and Sturgis, a band of Indians attack the stage.

During a prolonged battle reinforcements show up for the Indians.

After defeating the 20 Indians, the posse continues to Sturgis.

Gavri-el, the stage driver and shotgun man bury the bodies of the Indians in a mass grave.

The stage travels on to Sturgis. Go to the stables and sell the Indian’s horses. Blacksmith pays $360 for them.

Gavri-el meets up with the rest of the saloon.

Trace gambles for $10 and breaks even.

Jim and Grunt get soiled doves.

The rest of the posse joins in the gambling.

Trace gets a saloon girl after trying to get mugged.

June 16, 1876 – Friday

Posse heads to breakfast. Gavri-el heads to the church.

Trace goes to the general store and busy a gold watch.

Gavri-el shoots out the windows of the church after talking to the priest about the graven images.

Posse heads to the stables. Arrive in Deadwood with no incidents on the road.

Go to saloon, Gavri-el buys the posse $20 worth of booze.

June 17, 1876 – Saturday

Ride to Sturgis to check out wanted posters. Find one for a demon who is shooting up the church.

Grunt, Jim and Trace go to the priest and question him about the shooting in the church.

Find Gavri-el and ask him about the shooting in the church.

June 18, 1876 – Sunday

Ride to Wall to join up with the Southern Pacific money wagon. Southern Pacific railroad is paying the posse $30/day to protect the wagon.

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The Rightful Owners

June 11, 1876

Trace rides out from Deadwood to the mine and informs the posse that the Goblins have a claim on the mine. Also, that Grunt never made it out of the mine after the fight.

Jim tells the posse that they need to go get Grunt from the Goblins.

Trace, Jim and Gavri-el head down into the mine to free Grunt. They give 40 lbs of Ghost Rock to the Goblins for Grunt’s return, promising them that they’ll give them the other 40 lbs they have once the posse gets back to the surface.

Trace shoots the 4 Goblins who accompanied the posse back to the surface, in the back, killing 3 of them. The 4th one is incapacitated, but soon dispatched as well.

They ride back to Deadwood, disposing of the Goblin bodies along the way.

June 12, 1876

The posse heads to Pierre’s to sell the Ghost Rock. Each member gets 12 lbs of Ghost Rock. Grunt pays off the rest he owed on the bullet proof vest.

Jim pays $1200 toward his own vest. He still owes another $600. Vest will show up on July 1, 1876.

Go to the saloon for lunch. Deputy Swift talks with the posse about their stolen badges and stolen horses. Gets the badges from the posse and money to pay for the horses.

Professor Hurdenflington Hurblenburf introduces himself to the posse and joins up.

Trace heads to sheriff’s office, pays off the debt, checks wanted posters and gets 2 new wanted posters.

Posse spends the rest of the day resting and recovering in Deadwood.

June 13, 1876

Posse heads toward Sturgis. During the ride, 5 Carcajou attack them from ambush.

The posse defeats the 5 Carcajou and continue on to Sturgis.

Go to saloon in Sturgis, to drink and carouse.

Grunt, Jim and Trace spend the night with soiled doves. Professor Hurdenflington brews potions.

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More Rootin Tootin Shootin Goblins

Posse climbs down into the lowest level of the mine and the next chamber they enter is a Goblin guard room. They manage to defeat the 6 Goblins on duty there. Slade is badly injured during the fire fight.

While traveling down the tunnel after that first room, the posse runs into reinforcements from the next guard room who have come to help the first group.

Posse defeats those Goblin guards and continue through the tunnel. Come to a 4 way intersect where they hear mining sounds coming from straight ahead.

Follow the tunnel to the mining area and kill off the guards. Chase off the Goblin miners and pack up 100 lbs of Ghost Rock. Follow the tracks of the Goblin miners to the 4 way intersection and see that they have headed to the right, which is East.

While traveling further along the tunnel, the posse realizes that they have traveled from the mine into a natural tunnel. After following the tunnel further, they come to an extremely huge natural cavern. The roof of which is out of view.

Heading across the cavern floor is a line of torches. Following the torches, the posse sees a large artificial wall spanning the cavern ahead. Numerous Goblins can be seen atop the wall.

A large Cave Troll with a fighting platform attached to its shoulders with a Gatling gun and crew stands before the massive gate of the fortress.

During a major battle between the posse and the Goblins, Grunt incapacitates the Cave Troll, Slade kills the gunner of the Gatling gun and the rest of the posse kills or wounds a number of Goblins.

Grunt becomes incapacitated as well during the fight with the Cave Troll and the Goblins capture him.

While attempting to come to Grunt’s aid, Slade falls through a whole in the cavern floor and into an underground river. The river deposits him outside the mountain, 4 days walk from Deadwood to the South West. During his second day of walking, a prospector returning to Deadwood picks him up.

Trace, Jim and Gavri-el retreat back out of the cavern.

Trace heads back to Deadwiid and learns that the Goblins are the current owners of the mine.

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Deeper into Lucky Pete's

Posse continues west in the mine, finding an abandoned store room and a recently mined area.

Continue past the store room and find a piece of Ghost Rock on the ground and Grunt mines for 30 minutes before giving up after finding no more Ghost Rock. Tunnel dead ends.

Head down a different southern facing mine tunnel. Run across a stocked store room, where the posse gathers some gear. Continue on and come across a burning zombie. Trace gets a luck swing of his sabre and takes it’s head off.

Find a store room with an oil spill. Grunt throws a stick of dynamite into the oil, which sets it on fire and lights up 4 zombies. Grunt, Jim and Trace begin to throw dynamite at the burning zombies.

A snake oil salesman, mysteriously appears in the mine and the posse purchases equipment from him. Grunt asks him if he has a gatling shotgun, which the salesman says he has a very special one, but knows Grunt wouldn’t really want it. Grunt insists that he really wants the gun so he accepts it from the salesman.

Unknown to Grunt, the shotgun is magical, that automatically reloads itself. But, to do so, it turns a nearby shotgun round into a dud.

After further exploration, the posse gets ambushed by a Goblin scouting party, which includes a Goblin weird scientist. The scientist is the only Goblin to survive and he gets away.

Searching the Goblins, the posse finds them covered with an odd dust. Which turns out to be Ghost Rock dust.

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